A Writer's Guide to the WarSpell Multiverse
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Narrated by:
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Virtual Voice
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By:
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Gorg Huff
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
This book is a book of instructions on how to write in Gorg Huff's WarSpell multiverse. It is hoped that it can also be used as a general guide to writing fantasy fiction and alternate history.
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First, let me state that the existence of this manual, even the purchase of this manual, doesn't constitute permission to play in my multiverse. It's more of an invitation to apply.
That said, I do hope you will apply.
From the beginning the WarSpell multiverse was intended to be a shared universe of the sort that Eric Flint's 1632 universe is. Somehow for years that goal got lost. Paula Goodlett and I were writing in Eric's Shards Multiverse and only working on WarSpell stuff when other commitments allowed.
So what are the rules?
Like Eric's 1632 Universe they mostly amount to "Tell your stories in the multiverse and don't try to take it over." There is lots of room. You don't need to write stories that cause the Merge World United States to collapse into warring factions. Nor do you need to rewrite the rules of magic which will be explained in this manual.
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