Brain-Computer Interfaces : A Practical Approach
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Narrated by:
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Virtual Voice
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By:
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Ajit Singh
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
Key Features:
1. Beginner to Advanced Coverage: The book's logical progression takes the reader from the basics of neurophysiology to advanced deep learning models and system architecture, making it suitable for a wide range of learners.
2. Practical, Hands-On Approach: Learning is reinforced through practical examples, code snippets in Python (the lingua franca of data science), and tutorials on using popular BCI frameworks like MNE-Python and OpenViBE.
3. Real-World Case Studies: Features in-depth case studies on groundbreaking applications, such as controlling prosthetic limbs, P300 spellers for communication, and cutting-edge commercial systems like Neuralink and Synchron.
4. Complete Capstone Project: The final chapter provides a complete, step-by-step guide to building a live, working "Mind-Controlled Robotic Car," including all necessary code and explanations, allowing students to synthesize their knowledge into a tangible project.
5. Focus on Modern Techniques: Covers the latest advancements in the field, including the use of Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs) for decoding brain signals.
6. Emphasis on Ethics: Includes a dedicated chapter on the critical Ethical, Legal, and Social Implications (ELSI) of BCI technology, encouraging students to become responsible and conscientious innovators.
Who This Book Is For:
This book is an essential resource for:
1. B.Tech/B.E. Students: Primarily for those in Computer Science, Information Technology, Electronics and Communication, Electrical Engineering, and Biomedical Engineering.
2. M.Tech/M.E. Students: For postgraduate students specializing in AI, Machine Learning, Signal Processing, VLSI, and Biomedical Engineering who wish to delve deeper into BCI research and development.
3. Researchers and Academics: A valuable reference for those starting research in the BCI field or looking for a structured text for their courses.
4. Software Developers and Engineers: Professionals interested in exploring a new frontier of user interface design and human-computer interaction.
5. Hobbyists and Enthusiasts: Individuals with a passion for neuroscience and technology who want a practical guide to start experimenting with BCI devices.
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