Cardrooms: Everything Bad and How to Make Them Better Audiobook By Mason Malmuth, David Sklansky cover art

Cardrooms: Everything Bad and How to Make Them Better

An Analysis of Those Areas Where Poker Rooms Need Improvement

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Cardrooms: Everything Bad and How to Make Them Better

By: Mason Malmuth, David Sklansky
Narrated by: Virtual Voice
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Today’s modern poker rooms are certainly run better than many poker rooms were years ago. But there are still a large number of issues that need to be addressed which should help to produce good games that will allow cardrooms to maximize their business, and at the same time will be beneficial to the players.

To accomplish this, poker room managers will need to understand certain concepts that will help to produce good games. And good games attract players. This includes regular players, some of whom are highly skilled, and recreational players who still need to win often enough so that they’ll return to the poker room as a repeat customer.

Topics include “Consistent Decisions,” “The Must-Move Rule,” “Straddles,” “Cardroom and Game Location,” “Adversarial Relationship Between Players and Management,” “Talking Dealers,” “Game Structures,” “Excessive Rake,” “Promotions,” “Player Meetings,” “Obnoxious Players,” “Running It Twice,” “Hosts,” and “Some New Poker Games to Try” by David Sklansky.

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