Pat O'Malley Steampunk Mystery Trilogy
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Narrated by:
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Virtual Voice
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By:
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Jim Musgrave
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
At the conclusion of Forevermore, O’Malley is seemingly empowered by the ghost of Poe. As I look back upon this transition, I can see it as being inspired by the gothic elements in all steampunk. What better inspiration for a sleuth to begin entering into the fantastic realm of science fiction than the Divine Edgar?
Therefore, my next mystery, Disappearance at Mount Sinai, began to take on the flavor of steampunk. Why? Well, for one, the Jewish folklore of my wife crept into my subconscious, and up popped the characters of Arthur Daniel Mergenthaler and his son, Seth. They are at the crux of this second mystery, and I suppose O’Malley was being led into the steampunk world by them, even though O’Malley’s mind does not want to accept this absurd notion that Mazikeen are real. Who would?
Even in the 1860s, supernatural beings who are half-angel and half-human, who can shape-shift and disappear, were not easily accepted in the world of criminal investigation. O’Malley is able to solve his kidnapping mystery because he does believe, somewhat, in the reality of Seth’s “disappearing act,” but it would not be until my third mystery in the series, Jane the Grabber, that the full force of Seth’s supernatural abilities would come to the fore.
Hester “Jane the Grabber” Haskins is an evil brothel madame. She wants to take-over all of New York City’s prostitution businesses and turn them into “whoring dens” wherein she can control her girls by using drugs and sex. It is her supernatural ability that becomes key to O’Malley’s transition into the steampunk world. In addition, our sleuth also meets the full magnificence of little Seth as Mazikeen. Once this has occurred, O’Malley has fallen down the “rabbit hole,” and the fourth novel in the series has taken on a life of its own.
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