The Wargame Developments Handbook
Third Edition
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Narrated by:
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Virtual Voice
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
This is the third edition of the Wargame Developments Handbook, and it is intended to:
a) provides an introduction for new members to some of the ever-increasing jargon thrown about in WD-ish conversations; and
b) acts as a ‘quick reference for existing members on subjects they may not yet have looked at seriously.
This book contains sections on:
- What is Wargame Developments
- The Origins of WD
- COW (The Conference of Wargamers)
- The Nugget
- Game Design
- Umpired Games & Free Kriegsspiel
- Muggergames
- Map Games
- Voice Games
- Multi-Player Solo Games
- One Brain-Cell Rules
- Tactical Exercise Without Troops (TEWT)
- Simulators
- Committee Games
- Megagames
- Matrix Games
- Confrontation Analysis/Dilemma Analysis Games
- Virtual Gaming
- Glossary of WD Terms
- Notes for Presenters and Attendees at WD Events
- The Wargame Developments Constitution
- Tables of Probabilities
- The Quantification of Subjective Data
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