Tips, Totems & Tiny Realms of the Great Game: Audiobook By JOSEPH SANTIAGO cover art

Tips, Totems & Tiny Realms of the Great Game:

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Tips, Totems & Tiny Realms of the Great Game:

By: JOSEPH SANTIAGO
Narrated by: Virtual Voice
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This title uses virtual voice narration

Virtual voice is computer-generated narration for audiobooks.
What if fate came with a settings menu… and you’ve never checked what’s turned on by default?
Subscribe to Fate drops you into the Great Game—a universe where gods argue over neural nets, lunar engineers discover their survival is a televised challenge, economies run on reputation, and a tiny gray “smudge” can derail a perfectly calibrated season of conflict.
Inside this pocket-sized book you’ll find:
  • An All-Father who wakes up to discover mortals have patched the code of creation.
  • Moon colonists fighting for water, oxygen, and the right to be more than someone else’s content.
  • A token system that decides whose life “matters” on paper—and what happens when someone changes the rules.
  • A community that literally signs up for destiny… then reads the fine print.
  • The people who design the board itself—and the bargains they wish you’d never see.
  • A gremlin-sized anomaly called Mote, proving that the smallest glitch can tilt an entire reality.
These stories are fast reads with a long aftertaste: funny, sharp, and quietly practical. Each one doubles as a thought experiment you can run on your own world—about power, algorithms, belief, and the tiny moves that change the odds.
New to the Great Game series? You’re not late. Every Pocket Uni is a side door into the center.
Slip this in a bag, a back pocket, or beside your keyboard. Open anywhere.
Read a world.
Steal a move.
Play your fate on purpose.
Action & Adventure Anthologies & Short Stories Destiny Fantasy Funny Game
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