193: Making a Sandbox Campaign, Part 5 (Power Centers)
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I continue my step-by-step series on building a sandbox campaign from scratch. Following the framework of Jeff Rients’ 20 Questions, this fifth installment dives into questions 4, 5, and 6 to establish the major power players in the region.
I define the mightiest figures in the land, moving away from high-fantasy tropes to create characters that fit this gritty, historical-fantasy setting.
Key topics discussed in this episode:
The Mightiest Wizard: Why the choice of game system (like Tunnels & Trolls) fundamentally changes the flavor of magic and power for spellcasters.
The Mightiest Warrior: A look at a veteran soldier whose strength comes from grit and experience rather than flashy magical equipment.
The Richest Person: Meet Alfrith, the village's wealthiest resident. He’s a likable but patient man, a petty gambler, and someone who takes the "honor" of a small debt very seriously.
Promised Links:
- The 20 Questions: https://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html
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00:00 Introduction
01:58 How Game Systems Shape "Might"
03:18 Question 4: The Mightiest Wizard in the Land
07:29 Question 5: The Mightiest Warrior in the Land
10:23 Question 6: The Richest Person in Elmsfjord
14:04 Closing