196: Making a Sandbox Campaign, Part 7 (Rapid Fire Questions) Podcast By  cover art

196: Making a Sandbox Campaign, Part 7 (Rapid Fire Questions)

196: Making a Sandbox Campaign, Part 7 (Rapid Fire Questions)

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I continue my step-by-step series on building a sandbox campaign from scratch. Following the framework of Jeff Rients’ 20 Questions, this seventh installment does rapid-fire answers to questions 11 through 20 to define where and how players can be healed and look at how magic users interact with the Concilium Arcanum.

Promised Links:

  • The 20 Questions: ⁠⁠⁠⁠https://jrients.blogspot.com/2011/04/twenty-quick-questions-for-your.html⁠⁠⁠⁠⁠

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00:00 Jingle

00:30 Introduction to Episode #196

02:23 Question #10: Alchemists & Experts in Big Cities

02:59 Question #11: Mercenaries vs. Sworn Henchmen

04:35 Question #12: Where are Swords and Magic Illegal?

05:11 Question #13: Mead Halls and Village Hospitality

06:49 Question #14: The Monsters of Shipslee

07:47 Question #15: War and Border Skirmishes

08:06 Question #16: Gladiators & The Alting Festival

08:36 Question #17: Secret Societies (Fnord)

09:05 Question #18: Local Cuisine (Fish & Oats)

09:33 Question #19: The Legend of the Lost King's Gold

09:50 Question #20: Dragons and High-Tier Treasure

10:09 Closing: Map-Making & Next Steps

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