And Now For Something Completely Machinima Podcast By Ricky Grove Tracy Harwood Damien Valentine and Phil Rice cover art

And Now For Something Completely Machinima

And Now For Something Completely Machinima

By: Ricky Grove Tracy Harwood Damien Valentine and Phil Rice
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Machinima, real-time filmmaking, virtual production and VR. Four veteran machinimators share news, new films & filmmakers, and discuss the past, present and future of machinima.© 2022 And Now For Something Completely Machinima Art
Episodes
  • S6 E218 Dune Awakened with FFXIV (Mar 2026)
    Mar 19 2026

    What happens when a Twitch streamer can’t talk about a game because of an NDA… so they recreate the experience inside another MMO instead?


    In this episode of Now For Something Completely Machinima, Phil Rice, Tracy Harwood, and Damien Valentine unpack a bizarre, brilliant, and surprisingly cinematic machinima created in Final Fantasy XIV that channels the mood of Dune, social media culture, and fan-driven storytelling.


    From desert sandworms to a surprise Harkonnen rap battle, this piece blends machinima, AI-assisted music, fan cinema, and musical narrative into something that feels less like gameplay and more like a cinematic essay.


    🔍 What we explore in this episode:

    • How machinima is evolving through virtual production & MMO worlds
    • The creative workaround of NDA restrictions through in-game storytelling
    • AI tools in content creation (music, editing, lip sync & workflow)
    • Social media satire: rap battles vs Instagram warfare
    • Fan cinema vs traditional gameplay videos
    • Mood-driven storytelling & algorithm-era audience engagement
    • Why this style feels fresh — and maybe a little alien — to longtime creators

    Is this the future of machinima… or the algorithm shaping a new visual language?

    02:01 Damien’s pick explained: NDA workaround & MMO recreation
    03:30 Final Fantasy XIV standing in for Dune Awakening
    05:02 First impressions & unusual storytelling style
    06:45 Confusion, reactions & the surprise rap moment
    07:23 Tracy’s analysis: creator background & AI-assisted music
    09:00 A cinematic essay vs traditional gaming content
    10:30 Mood, music & musical narrative structure
    12:05 Editing rhythm & fan cinema aesthetics
    13:37 Is this a new style shaped by the algorithm?
    14:48 Lip sync, AI tools & production techniques
    16:58 Audience reaction: “I don’t understand… but I’m laughing”
    17:48 Discoverability, hashtags & YouTube algorithm behavior
    18:55 Release timing & Dune Awakening context
    19:18 Dream request: a Harkonnen rap anthem
    20:00 Final thoughts & audience feedback invitation

    Credits -
    Co-hosts: Phil Rice, Damien Valentine, Tracy Harwood
    Producer/Editor: Phil Rice
    Music: Phil Rice & Suno AI

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    21 mins
  • S6 E217 Substitute | Ersatz (Mar 2206)
    Mar 12 2026

    In Episode 217 of And Now for Something Completely Machinima, we explore “Ersatz” a haunting new solo animated film by Saint Greaver created in Blender’s Eevee engine. Set within a surreal World War I–inspired landscape, the film blends virtual production techniques with painterly concept art aesthetics to create a disturbing, dreamlike vision of war, identity, and memory.


    The discussion unpacks the film’s themes of replaceability, dehumanization, and institutional machinery, where bodies are interchangeable and suffering becomes routine. Drawing on cultural memory, surrealist art traditions, and early industrial warfare imagery, the episode examines how the film communicates trauma and systemic violence without explicit politics or historical specificity.


    Phil Rice, Tracy Harwood, and Damien Valentine also highlight the production craft behind the film — from its stylized rendering and stop-motion-like animation feel to its exceptional voice performances and unsettling sound design. The hosts reflect on the emotional weight of the work, its historical echoes, and why its bleak, surreal horror feels both timeless and urgently relevant.


    A challenging but powerful viewing experience, Ersatz stands out as an important piece of animated storytelling that pushes machinima and virtual filmmaking into deeply thought-provoking territory.

    01:15 What Ersatz is and who made it
    03:00 Visual style: Blender Eevee & concept-art look
    05:00 Story setup & WWI-inspired world
    07:30 Surreal horror atmosphere & symbolism
    10:00 Themes: replaceability, identity & dehumanization
    14:00 Artistic influences & cultural memory of war
    18:30 Animation craft & handcrafted aesthetic
    21:45 Voice acting & sound design
    24:30 Emotional impact & why it’s unsettling
    27:45 Endless war & the soldier’s perspective
    30:30 Why it’s difficult — and important — to watch
    33:30 Historical echoes & WWI parallels
    39:00 Interpretation: systems, humanity & meaning
    41:15 Final thoughts & significance

    Credits -
    Co-hosts: Phil Rice, Tracy Harwood, Damien Valentine
    Producer/Editor: Phil Rice
    Music: Phil Rice & Suno AI

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    44 mins
  • S6 E216 Machinima News Omnibus (Mar 2026)
    Mar 5 2026

    In this episode of Completely Machinima, Damien Valentine, Tracy Harwood, and Phil Rice unpack the biggest talking points at the intersection of machinima, AI, and creator rights.


    We start with a quick birthday nod to id Software’s 35th anniversary—a foundational influence on game culture and the machinima scene—before diving into the headline debate: the Disney + OpenAI partnership. Tracy breaks down why Disney choosing licensing over litigation is a major signal for how entertainment giants may handle AI training and generation going forward—raising questions around copyright, compensation, and control. The team explores the ripple effects for fan creators: what stays “safe-ish,” what gets riskier when monetization enters the picture, and why platform policy enforcement (YouTube, TikTok, Steam Workshop) may tighten even before the law catches up.


    From there, the conversation shifts to practical creator tech: new tools for posing and animation reference, the evolving state of video mocap (including clever ways to capture motion from existing footage), and the emerging frontier of text-to-motion generation. Finally, Phil highlights a standout release for creators: Hytale, a Minecraft-style sandbox game with built-in machinima tools (scriptable cameras, keyframe animation, and more) that could open up huge possibilities for in-engine filmmaking. Damien also points to Surviving Mars as another surprisingly useful source of cinematic footage thanks to its photo mode and camera controls.


    The episode closes with two community spotlights: a playlist celebrating machinima creator Frank Fox, and a recommendation for the latest Biggs Trek chapter in the Forbidden Planet series.

    01:43 id Software 35th anniversary (Doom/Quake legacy)
    02:47 Disney x OpenAI partnership — what’s actually significant
    04:10 Copyright, fair use, and why licensing changes the game
    06:40 What this could mean for machinima + fan creators
    09:10 Platform enforcement & creator program “box” concerns
    12:49 Safer inspiration vs risky “Disney-like” framing
    14:03 Damien’s take: Disney+ fan AI videos & controlled distribution
    16:10 Why Disney might pull the plug (fans outperforming “official”)
    19:23 Phil: “productizing” AI output + deal fragility
    21:39 Is this basically a legal settlement?
    24:41 Detection tech: audio is advanced, video is harder (for now)
    28:34 AI backlash trend & audience revulsion
    30:20 Case study: “Clair Obscur: Expedition 33” AI controversy
    32:12 Star Trek Voyager game: fans reject AI voices
    33:05 Aronofsky AI series + public reaction
    36:54 Phil’s line: AI as satire, not “real” storytelling
    38:05 Portrait Studio Pro (HAELE 3D) — posing + FBX export potential
    40:38 Line of Action (drawing reference resource)
    41:27 Motion capture options: suits vs video mocap
    43:34 Freedom’s tutorial: mocap motion from a video game clip
    46:19 Damien’s real-world test: video mocap limits & workarounds
    48:59 Text-to-motion is here: Cartwheel “Swing” (watchlist)
    52:10 Hytale early access — built-in machinima tools (huge)
    58:24 Surviving Mars as a cinematics tool (photo mode + recording)
    1:01:21 Frank Fox tribute playlist + Forbidden Planet Ep. 2 shout-out

    Credits -
    Co-hosts: Phil Rice, Damien Valentine, Tracy Harwood, Ricky Grove
    Producer: Damien Valentine
    Editor: Phil Rice
    Music: Phil Rice and Suno AI

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    1 hr and 4 mins
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