Episode 62 - The Merchant Guilds Part 3
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Hello Scummers!
Welcome back to our ongoing dive into the Merchant Guilds of Necromunda, where the money flows, the bodies pile up and somehow it all balances out in the end. Probably.
In Episode 3 of our series, we’re getting uncomfortably familiar with two of the hive’s most essential institutions.
The Corpse Guild and the Guild of Coin.
First up, the Corpse Guild.
Necromunda’s least appreciated, most unavoidable public service. We chat about how the dead don’t stay useless for long in the underhive, the grim machinery that keeps the corpse starch flowing, and why you really don’t want to fall behind on your final contributions. It’s not pretty, but it is efficient, in that horrifying, dystopian kind of way.
Then we swing hard into the Guild of Coin, where credits rule everything and owing someone a favour is just a polite way of saying you’ve ruined your life.
We dig into how wealth moves through the hive, who actually controls it, and why the wrong debt can see you vanish faster than a sump rat in a chem spill.
And of course, we’ve got a story, because what’s Necromunda without a bit of personal tragedy? This week it’s Barry, a poor drudge whose luck is so impressively terrible that he somehow ends up on both guilds’ radars at once. Let’s just say if there’s a worst-case scenario, Barry’s already lived it.
It’s grim, it’s ridiculous, and it’s exactly why we love this setting.
Enjoy, Scummers!
Want to support the show? https://linktr.ee/underhivelorekeepers
End music theme is Celltrance by Lobo Loco.
https://freemusicarchive.org/music/Lobo_Loco/free-for-you-cc-by/celltrance-id-2346/