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GGJ Podcast

GGJ Podcast

By: Susan Gold
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The GGJ Podcast brings the spirit of Global Game Jam to your headphones, with people from around the world sharing how they found their way into game development. Each week, Susan Gold talks with developers, studio founders, and festival organizers about the twists, risks, and side doors that shaped their paths and communities. You will hear honest stories about creativity, collaboration, failure, and the messy, beautiful reality of making games.Global Game Jam Career Success Economics
Episodes
  • Forever Punk | Thorsten S. Wiedemann
    Mar 24 2026

    In episode 4, Susan talks with Thorsten S. Wiedemann, founder and artistic director of AMAZE, the international art house games and playful media festival that helped redefine how the world sees independent games. From Berlin bar nights and DIY talk shows to a global network of experimental, subversive, and deeply personal games, Thorsten’s journey is about building spaces where artists, punks, and misfits can treat games as culture, not just products.
    As A MAZE approaches 15 years, Thorsten traces his path from Berlin nightlife and DIY talk shows to festival-making, endeavor that began after attending GDC in 2007 and discovering indie games. He then discusses launching A MAZE with a focus on game art and cultural critique, key milestones including early bar-based events, the first full festival in 2010, A MAZE Indie Connect in 2012, and adopting an arthouse games focus around 2016–17. He reflects on struggles with funding, a 2024 code-of-conduct breach, personal growth, and how the community came together in 2019 to save A MAZE with a Kickstarter campaign. Thorsten also shares about his international work including A MAZE Johannesburg (2012–2017) and supporting Playtopia a in Cape Town, South Africa, plus goals like broader Global South representation and an arthouse game archive.

    • (00:00) - Intro
    • (01:18) - Introducing Thorsten S. Wiedemann
    • (03:30) - What is A MAZE?
    • (04:28) - The Accidental Path to Games
    • (07:17) - The First A MAZE Events & Discovering a Passion for Games
    • (11:25) - Building Something from Nothing
    • (14:28) - The Arthouse Games
    • (16:06) - The 2018 Global Game Jam Keynote
    • (20:16) - Crisis and Personal Growth
    • (26:50) - A MAZE South Africa
    • (32:32) - The Future of A MAZE
    • (35:01) - What A MAZE Wants to See Next
    • (38:21) - Where to find Thorsten
    • (40:49) - Outro

    Guest Bio: Thorsten S. Wiedemann is the founder and artistic director of the games culture brand A MAZE., an international platform and festival curating the intersection of independent and arthouse games, playful media, and experimental game culture.

    Thorsten's Socials

    LinkedIn
    BlueSky
    X (Twitter)
    Instagram
    Facebook
    YouTube

    Checkout A MAZE

    LinkedIn

    BlueSky

    X (Twitter)

    Instagram
    Facebook

    Youtube


    www.a-maze.net
    www.amaze-berlin.de
    www.amaze-magazine.de
    www.amaze-space.com


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    42 mins
  • Embracing Boldness | Limpho Moeti
    Mar 17 2026

    In episode 3 Susan talks with Limpho Moeti, South African producer, business developer, Playtopia co-founder, and the first IGDA chair from the global south, about how she’s spent her career making things happen for other developers. Limpho describes her path from theater, film, and comics into games via Free Lives and Nyamakop, where she supported community meetups, game jams, and biz dev. She advocates for developers outside North America and Europe, highlighting barriers in South Africa and across Africa: limited access to tools, internet, and career pathways; high hardware costs; small, historically white industry; funding and data gaps; monetization challenges; and limited government support. Moeti emphasizes community, kindness, mentorship, and “finding your people” as elements to finding success.

    • (00:00) - Intro
    • (00:48) - Sponsors and Partners
    • (01:36) - Meet Limpho Moeti
    • (03:22) - The Connector Mindset
    • (06:16) - The “Hunger” for Non-Western Stories; Advocating for African Games
    • (08:12) - Breaking into Games
    • (10:17) - Barriers in the African Video Games Industry
    • (15:57) - Mission, Ubuntu & Leadership
    • (23:10) - Kindness and Community
    • (25:11) - Mentors
    • (27:27) - Belonging and Confidence
    • (29:40) - Why Lead and Advocate; Building a Safer Industry
    • (36:56) - The Future
    • (40:47) - Key Take Aways
    • (43:19) - Where to find Limpho
    • (44:41) - Thank you!

    Guest Bio: Limpho Moeti is a South African game producer, business developer, community organizer, and the Chair of the International Game Developers Association (IGDA), and is the first person from the global south to hold that role. She has worked with studios including Free Lives and Nyamakop, helped create and run the Playtopia indie games and playful media festival in Cape Town, and is a consistent champion for developers across Africa and beyond.


    Check out Limpho's Linkedin
    IGDA
    Playtopia

    Join our Substack!

    This episode is sponsored by The University of Miami, School of Communications and the Knight Foundation

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    46 mins
  • Changing Where Games Come From | Ben Kvalo
    Mar 10 2026

    Ben Kvalo on Building Midwest Games and a More Sustainable Publishing Model


    In this episode, Susan talks with Ben Kvalo, founder and CEO of Midwest Games and former Netflix Games production lead, about changing where games come from, how developers see themselves (creatives vs entrepreneurs), and how they are supported. Ben shares growing up in Portage, Wisconsin, his early goals, and how a university M&A capstone project led him to the business side of games. He describes mentors and cultures at 2K and Netflix, lessons from industry politics and early career setbacks, and how he became a “fixer” and builder across operations, tech, marketing, and esports. Ben explains Midwest Games’ publishing approach—white-label services with no IP grab, flexible cancellation, and alternative fee/recoup options—plus his focus on building a Midwest ecosystem through events, education, investment, and storytelling.


    • (00:00) - Intro
    • (00:48) - Partners & Sponsors
    • (01:19) - Introducing Ben Kvalo
    • (06:03) - The Journey into Games
    • (07:23) - The Business vs the Hobby of Making Games
    • (09:28) - Mentors & Influence
    • (12:41) - Leadership, and the Importance of being "seen"
    • (16:35) - Jumping at the Opportunity to Build
    • (22:17) - Homecoming
    • (26:09) - Community
    • (33:54) - Midwest Games; a Different Approach to Publishing
    • (39:38) - What's next for Ben Kvalo?
    • (42:00) - A Word of Advise
    • (44:31) - Where to find Ben & his work
    • (46:08) - Thank you!
    • (47:34) - Outro


    🎮 Guest Bio: Ben Kvalo is the founder and CEO of Midwest Games, North America's first full-service work-for-hire publisher for all while also providing traditional publishing for select projects. He is focused building alternative approaches to create new opportunity within the games industry in both how we do work and where we do i.

    Ben's LinkedIn

    Join our Substack!


    Click here to watch a video of this episode.

    Click here to view the episode transcript.


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    49 mins
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