XR AI Spotlight Podcast By Gabriele Romagnoli cover art

XR AI Spotlight

XR AI Spotlight

By: Gabriele Romagnoli
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XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.Gabriele Romagnoli
Episodes
  • How to get clients for AR Projects today
    Mar 11 2026

    Today’s guest is Max Van Leeuwen, he is a digital creator known for his innovative work in augmented reality and more specifically Lens Studio. We discuss Max's creative journey, the importance of storytelling in AR projects, and the technical challenges faced when developing for Spectacles. The conversation also explores hand tracking, the role of mobile devices in AR experiences, and how to get started with Lens Studio. Max shares insights on integrating AI into AR and emphasises the need for developers to engage with the platform to drive future innovation. Special thanks to PopulAR for “nudging” Max under the spotlight. PopulAR is a strategic consulting company focusing on the adoption of Virtual World technologies through content-focused lenses and empowering industry authors.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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    45 mins
  • Open Brush is Not What You Remember
    Mar 4 2026

    In this conversation, Andy Baker, lead developer at OpenBrush, and Sutu, a renowned digital artist, discuss the evolution of OpenBrush, a powerful VR creative tool. They explore its features, the experiences of artists using it, and the collaborative workflows it enables. The discussion also covers the importance of publishing and sharing creations, the future of VR as a creative medium, and the potential for community engagement. The guests emphasise the accessibility of VR and the transformative power of creating in 3D.



    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
    ***
    CONNECT WITH OUR GUEST
    ⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠ Andy

    💼 Linkedin Sutu⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠

    ***
    CONNECT WITH ME
    🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠
    💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠

    ***
    PAST EPISODES
    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
    🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠
    🍎⁠⁠⁠⁠⁠⁠Apple Podcast

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    48 mins
  • Tools and Workflows for Shipping Web Games
    Feb 25 2026

    James C. Kane is a Webby-winning developer and emerging tech artist pushing the boundaries of what #WebXR can do. We unpack how he builds narrative-first immersive experiences that grab attention in the first seconds, from establishing shots and pacing, to sound design, voice acting, and careful onboarding. James breaks down how he chooses between engines like Wonderland, PlayCanvas, and SparkJS and how he built and published his #GaussianSplatting based web game called “The Shadow of the Czar”. We also go deep on distribution, why discovery is still the hardest part of web games, and how sponsorships, platform relationships, and niche audiences shape what gets made.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
    ***
    CONNECT WITH OUR GUEST
    ⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    ⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠

    ***
    CONNECT WITH ME
    🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠
    💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠

    ***
    PAST EPISODES
    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
    🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠
    🍎⁠⁠⁠⁠⁠⁠Apple Podcast

    Show more Show less
    49 mins
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