• Episode 3 - Sparkle the Fun's Birthday Surprise
    Mar 7 2026

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    It's Sparkle the Fun's birthday and the team is throwing her a surprise party! But disaster strikes when a sneaky goblin scatters all the party supplies across Fire Island. The only thing left is Fruit Bat's special present for Fluffy - a magical talking collar! Now Fluffy can finally speak, and she knows exactly where the goblin went. Meanwhile, Sparkle is off collecting flowers on Funny Mountain, where she discovers a shivering baby fire dragon who needs her help. Can the team solve the goblin's riddles, recover the party supplies, AND light an ancient torch to reveal the Fire Gem?

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    34 mins
  • Episode 10 - The Good Lands
    Mar 6 2026

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    Five gems. One key. And somewhere ahead, a door that no one has ever opened.

    The Adventure Girls stand at the edge of everything they know and step into the Good Lands. But saying goodbye to Lucky, Flarity, and Olivia is harder than any puzzle. Inside, the Bandit Scavengers have built a camp, the Giants have returned after nine episodes of silence, and a small round door covered in ancient symbols waits for exactly the right person to open it.

    Three interactive puzzles inside\! Can your little adventurer help the girls sneak past the Bandit Scavengers, outrun the Giants, and figure out who should open the final door?

    Featuring an original song by Gus and Roy.

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    45 mins
  • Episode 9 - The Night Gem (Part 2 of 2)
    Mar 3 2026

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    The dirt train carries the Adventure Girls through a tunnel of dark crystals that swallow sound and light. At the end waits something no one is ready for — Roy, a dragon so enormous he fills the entire cave.

    Roy has guarded the Night Gem alone for longer than anyone can remember. Three plans fail. Nothing works. Then Sparkle does the last thing anyone expected — she talks to him. What happens next changes everything, brings all five gems together for the first time, and reveals a mysterious clue about Fluffy's past.

    Interactive puzzles inside — can you help the Adventure Girls?

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    20 mins
  • Episode 9 - The Night Gem (Part 1 of 2)
    Mar 3 2026

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    The Adventure Girls sail through dark water to Night Island — the farthest, most dangerous place they have ever been — to find the last gem. Something enormous hits their boat from below, and Olivia must face it alone.

    On the island, three deadly tracks stand between them and the heart of Night Island. Fluffy leads them through flashing lightning with perfect timing. Inventor uses echolocation to guide them past invisible drop-offs in total darkness. And Flarity relights dying fire markers while they sprint for their lives. At the end waits a mysterious dirt train — and a riddle only Sparkle can solve.

    Interactive puzzles inside — can you help the Adventure Girls?

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    24 mins
  • Episode 8 - The Mermaid Garden Maze
    Mar 1 2026

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    The Adventure Girls face the Shadow Spider one last time — and discover that the Good Water Balloon can change everything. Deep inside a magical garden where the plants ask questions no one can solve with their brain, Lily learns that sometimes the smartest thing you can do is feel. With a merman, a tiny new friend, and four key pieces finally coming together, the road to Night Island is open.

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    31 mins
  • Episode 7 - The Web
    Feb 20 2026

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    The Adventure Girls sail deep into Shadow Swamp, passed where they found the Shadow Gem, into the part they never explored. The part with the webs.

    Lucky the Luck Dragon is terrified. The Shadow Spider lives in there, and her luck aura is fading fast. But the map says the next key piece is straight through the Spider's home.

    Along the way, the team meets the friendliest crocodiles in all of 100 Islands (see you later, alligator!), dodges a pair of cowardly Bandit Scavengers, and discovers signs that Coo Coo Head came this way long ago.

    When they finally come face to face with the Shadow Spider, Firelight sees something no one else does — and makes the bravest choice of the whole adventure so far.

    Three key pieces down. One to go. And a mysterious glowing orb called a "good water balloon" that nobody understands yet.

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    34 mins
  • Episode 6 - The Storm That Wouldn't Stop
    Feb 13 2026

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    Armed with Windowey's map to the Good Lands, the Adventure Girls set sail aboard the Sandy Bottom — a
    sturdy little boat lent to them by the friendly Captain Barnacle. Their destination: Electric Island,
    where the second Golden Key Piece awaits.

    But between them and the island lies the Stormy Seas, and this storm is relentless. As the waves crash
    and the thunder booms, Jack tries to keep everyone's spirits up the only way she knows how — by being
    relentlessly positive. But when the team is cold, scared, and soaked, enthusiasm isn't enough. Firelight
    snaps, and Jack goes quiet for the first time.

    A baby sea dragon appears in the churning water, and the girls must figure out how to earn her trust.
    With the little dragon guiding them through the worst of the storm, Sparkle helps Jack understand
    something important: being real about your feelings first doesn't mean you have to stop being positive —
    it means your positivity becomes real too.

    On Electric Island, the team faces the Lightning Path — a field of lightning bolts striking in a pattern.
    Can you count the strikes and find the safe moment to run? Past the lightning, in a hidden meadow of
    perfect calm, the Golden Key Piece waits.

    But someone else wants that key. The Bandit Scavengers arrive — a ridiculous gang of animals on tiny
    horses, led by a bossy rooster named Thunderbolt. They're the ones who broke the key in the first place.
    Luckily, Sparkle knows exactly how to handle them: with the worst joke imaginable.

    The team names their new sea dragon friend Olivia and sails home with two key pieces, a new companion, a
    new enemy, and a clue about where the final gem is hidden: "where the sun has never shone."

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    39 mins
  • Episode 5 - Fluffy's Adventure (Part 2 of 2)
    Feb 12 2026

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    Fluffy ran off chasing something sparkly ... and left footprints for the first time ever. The team finds her stuck in the Crystal Caverns, where a puzzle can only be solved with integrity. Can Fluffy learn to do things the right way?

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    27 mins